Service-oriented architecture interview questions
SOA is an IT architecture strategy for business solution (and infrastructure
solution) delivery based on the concept of service-orientation..............
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Service is the important concept. Services can be published, discovered and used
in a technology neutral, standard form by the set of protocols of the web
services..............
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One of the challenges faced by SOA is managing services metadata.
Second biggest challenge is the lack of testing in SOA space..............
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answer
Service-Oriented Architecture (SOA) governance is a concept used for activities
related to exercising control over services in an SOA.............
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SOA can help businesses respond more quickly and economically to changing market
conditions..............
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IT benefits of SOA are:
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The ability to build composite applications is provided.
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Business services are offered across the platforms.............
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Also see
Fundamental differences between long-running and short-running processes, how to
model state, and demonstrate how to build a long-running process, how to
compile short-running BPEL processes to improve the execution speed of a
burst...........
What
are the advantages of OOP?
It presents a simple, clear and easy to maintain structure. It enhances program
modularity since each object exists independently............
In OOP's world everything revolves around objects and classes, and OOP languages
usually offer three specifi c features for manipulating them—encapsulation,
inheritance, and polymorphism........
What is the relation between Classes and Objects? Explain different properties
of Object Oriented Systems. What is difference between Association, Aggregation
and Inheritance relationships? Explain the features of an abstract class in
NET. Difference between abstract classes and interfaces Similarities and
difference between Class and structure in .NET Features of Static/Shared
classes. What is Operator Overloading in .NET?.............
Concurrency is the system's ability to act with several requests simultaneously,
such a way that threads don't corrupt the state of objects when they gain
access at the same time............
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