Feel the rain with a 360 degree VR application!

Q.  Disney Research has developed a 360 degree VR application to produce what effects?
- Published on 07 Nov 16

a. Sense
b. Intuit
c. Feel
d. None of the above

ANSWER: Feel
 
Feel the rain with a 360 degree VR application!Disney Research has developed a 360 degree VR application using a chair to provide bodily sensations enabling users to add customisable feel effects.
  • This includes the falling rain or the beating heart.
  • VR has seen a renaissance in recent years as advancements in computer graphics, computing platforms and seamless flow of information between hardware and software in an effective way.
  • Current VR systems provide buzz-like haptic sensations through hand controllers.
  • Technology also exists for richer sensations and users can select from a wide range of sensations.
  • The haptic playback and authoring plug-in developed by researchers connects the VR game engine to custom haptic devices.
  • This allows users to create, customise and associate haptic feedback to events triggered in a VR video game engine.
  • Haptic definition called VR360HD was developed and tested using a consumer headset and Disney Research’s haptic chair.
  • The chair features a grid of six vibrotactile actuators in the back and two subwoofers or shakers in the seat and back.
  • The grid produces localising moving sensations in the back, while the subwoofers shake two different regions of the body and create a sensation of motion.
  • Users can select from a library of feel effects,assembled and tested by Disney Research.
  • Feel effects are identified with rain, pulsing or rumbling, and can be adjusted to anywhere from light to heavy rainfall.

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